Sunline
Sunline is a first-person 3D free-running game which follows the story of Ana, a rebellious and gadgety teen in the utopian city of Elyria. When a devastating storm threatens the city she loves, she must put her skills to the test as she becomes the only one able to save Elyria. Aimed at college-aged challenge-seekers, players run, jump, climb, and slide their way through the beautiful art-nouveau architecture of this solarpunk city.
Sunline is available on Steam
Here
Credits
Ryan Corning - Producer / Scrum Master / Publishing
Grace Tuohey-Kay - Lead Producer / Scrum Master / Games Testing Manager
Jack Dirstine - QA Lead
Carter Ivancic - UI/UX Designer
Matthew Lovetere - Lead Designer
Christian Roby - Level Designer
Ian Urban - Level Designer
Keegan Nakano - Narrative Designer
Lillian Clark - Animator
Stone Eaton - Animation Lead
Allyson Lee - Environment Artist
Leah Peterson - Lead Artist
Gavin Lechner - Lead Programmer, UI & Audio Programmer
Clementine Hassouni - Gameplay/Systems/Graphics Programmer
Evan Koppers - Tools/Animation/Gameplay Programmer
Contractors:
John Paul Canal - Audio Director, Original Music, Sound Design
Danahyah Evans - Original Music, Sound Design
Lauren Kott - Original Music, Sound Design
Shayn Toothman - Sound Design