Sunline

Sunline is a first-person 3D free-running game which follows the story of Ana, a rebellious and gadgety teen in the utopian city of Elyria. When a devastating storm threatens the city she loves, she must put her skills to the test as she becomes the only one able to save Elyria. Aimed at college-aged challenge-seekers, players run, jump, climb, and slide their way through the beautiful art-nouveau architecture of this solarpunk city.

Sunline is available on Steam
Here

Credits

Ryan Corning - Producer / Scrum Master / Publishing

Grace Tuohey-Kay - Lead Producer / Scrum Master / Games Testing Manager

Jack Dirstine - QA Lead

Carter Ivancic - UI/UX Designer

Matthew Lovetere - Lead Designer

Christian Roby - Level Designer

Ian Urban - Level Designer

Keegan Nakano - Narrative Designer

Lillian Clark - Animator

Stone Eaton - Animation Lead

Allyson Lee - Environment Artist

Leah Peterson - Lead Artist

Gavin Lechner - Lead Programmer, UI & Audio Programmer

Clementine Hassouni - Gameplay/Systems/Graphics Programmer

Evan Koppers - Tools/Animation/Gameplay Programmer

Contractors:

John Paul Canal - Audio Director, Original Music, Sound Design

Danahyah Evans - Original Music, Sound Design

Lauren Kott - Original Music, Sound Design

Shayn Toothman - Sound Design